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Reviewed by Aaron Haynes
Venison
Jelly at last propels the Dee Boned series beyond the realm of
short, energetic action spoofs and into a unique, worthy
franchise all its own, and creator Russ Stepan into a very elite
category of 3DMM animators and directors. Like Will Maltby, Guy
Collins, and Daniel Martin before him, Stepan achieves a kind of
surreal kinetic energy in the proceedings of his films,
heightening the action into a category all its own; this is the
stuff Looney Tunes is made of. With this style comes restraint,
pacing, and comic timing, qualities Maltby and occasionally
Martin are known for but not renowned for, and despite the
gleeful abandon with which Russ leaps into wildly creative
action sequences, Venison Jelly is not without purpose, bizarre
and hilarious though it may be. Dee Boned's character occupies a
world ripe with clicks and whirs, machines that snatch you out
of bed and fire you from a cannon into your office, messages
that self-destruct right when you finish reading them, bosses
that come into your office by blowing the door off, where a
missing sandwich is motivation enough to launch a series of
high-octane action sequences and thrilling chases across a
variety of locations. That it remains stubbornly convinced that
even mundane tasks deserve the most over-the-top action movie
sensibilities accompanying them is why it works. And it's gut-bustingly
hilarious.
The mood is set in the opening sequence, taking a cue from You
Only Live Until You Die with Dee Boned fighting through
hilariously unnecessary obstacles just to get to work. It's here
where the most major addition to the series becomes apparent:
the characters now have voices. And these voices are fantastic.
Russ turns in a great performance as Dee Boned, becoming one of
the few 3DMM characters whose voice turned out exactly like I'd
imagined it, and Jaymond is excellent as the rogue Agent 539,
though he still seems to be channeling Satanik at times. It's
Robert Pavlinsky as X12, Dee Boned's boss, who really shines,
however. The voice is hilarious in itself, even without the
character's dialogue, which suggests he's just a few sandwiches
short of a picnic. When Dee Boned points out that his entire
office has been destroyed, X12 suspiciously rumbles, "Wait a
second," like the important fact that's been overlooked is that
the file cabinet is still standing, and he helpfully kicks it
over to make Dee Boned's statement accurate.
The whole movie shares this deliciously off-kilter set of
principles; it'd be easy to misinterpret Venison Jelly as a
pointless action movie, missing that the false accusation of Dee
Boned as the culprit and the chase that takes up most of the
second and third acts actually DO have a motivation behind them.
There's a big difference between a movie that throws a MacGuffin
up on the screen to set up a plot and one that supplies real, if
patently ridiculous, context for it. Is a missing sandwich
really worth a standoff in the woods, a motorized skateboard
chase up a mountain, a lumber facility showdown complete with
buzz saws swinging every which way, and so on? Venison Jelly
maintains with utter conviction that yes, it is, and is offended
you should even ask; of COURSE it's worth it! The only
suggestion in the tone of the movie that it might all be blown
way out of proportion is a comment by Dee Boned at the very end,
and that's only to lead into a different joke altogether. As I
said earlier, the series works because its ridiculous
motivations are inherent and unstated -- the idea that it might
be a stupid premise isn't even worth mentioning, the movie
doesn't even consider it.
This idea is enhanced greatly in Venison Jelly largely due to a
huge technical advancement all across the board. Russ's zany,
frantic animation is given plenty of chances to shine in ways it
didn't have time to during the shorter runtimes of RC and YOLUYD.
Dee Boned is completely absorbed in his world, running, dodging,
and in many ways compensating for the utterly berserk spy movie
conventions turned loose on the script; you get the impression
that over time he's learned not to question the weirdness that
follows him around and has gotten good at staying one step ahead
of it. The direction is phenomenal, making use of those same
conventions to set up hugely entertaining situations and create
fantastic payoffs instead of reaching a brilliant climax and
then flatlining like JDR Revival and other highly stylistic
action movies. And the biggest surprise of all is that the
script is actually very intelligent; Russ knows exactly how to
present a ridiculous situation or character motivation and write
dialogue so that the person delivering it isn't in on the joke.
The log flume conversation comes to mind, and Jaymond's delivery
of lines like, "Some stupid, selfish FATTY ate my slice of
cake!" as the revelation for 539's hatred of Dee Boned makes it
all work.
The best part about Venison Jelly is that it works on so many
levels -- its unwavering belief in the character and plot
motivations make it work as a kind of surreal action/thriller,
while the same over-the-top seriousness enhances the comedy in a
much more intelligent way than if it had been self-aware or
self-parodic; and then of course it works as a combination,
creating an excellent spoof of spy and action movies; and then
on top of all of this it exists on a level all its own, with a
unique voice that's inspiring because it's funny, and funny
because it's inspiring, and so on. If there are any negative
points, they'd probably have to be that the film does such a
great job of realizing Dee Boned's potential that I don't know
if any further installments would be able to top this. Venison
Jelly pushes Russ's star series as far as I can see it going.
But then again, I hadn't expected a lot of what the movie showed
me, so being surprised again might not surprise me.
Critical Score: 93/100.
Personal Score: 95/100.
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